Here are the slides in several formats from our presentation on porting games to iPhone at GDC Austin.
The notes section on each slide contains the real meat of the information.
Bolded notes were bullet points for me while reading the slides since many of the slides just had simple pictures.
Hope you find the info useful! Hopefully I’ll have a video up soon. Thanks!
http://www.elecorn.com/mikedsmith/data/iPort_GDC_Austin_2009.key
http://www.elecorn.com/mikedsmith/data/iPort_GDC_Austin_2009.ppt
http://www.elecorn.com/mikedsmith/data/iPort_GDC_Austin_2009.pdf
September 18th, 2009 on 12:55 pm
Haha, great! Time to read them. Will post my impressions later.
March 12th, 2010 on 1:36 pm
For a moment, I thought it was a unity game! although the last unity game I played in browser was incredibly slow and sluggish.
Ultimately for speed it’s best to stick to C++.