it look awesome, but if there isn’t already, it seem that it would be great if there was an option to change the sensivity. By the way, since we can’t see on the movie, at how many fps is it running ?
I’ll try and get that sensitivity setting in there. It should be pretty simple since we already had it in Caster.
Frame rate is VERY important to me as I think it’s very significant as far as the game play experience goes. Given the choice, I will always pick better frame rate over better graphics.
The frame rate overall is pretty good. We did a lot of work to improve performance on the iPhone to the point where for the most part I don’t think about the frame rate. Being locked in at 60htz, it’s generally 20 or 30 fps.
There are still a few levels with performance hitches that I’m trying to work out right now.
Name: Mike D. Smith
Profile: I work as a programmer for Hidden Path Entertainment.
I also do my own indie projects on the side.
I have 3 beautiful children and an amazing wife.
I look forward to playing it!
That looks brilliant! Well done – I hope this will sell like hot cakes
Also, I just noticed Caster was on Steam! Hope you get some good sales there too.
And btw, that’s a lovely piece of artwork that’s on the front page of the site and on the Steam page.
All the best.
it look awesome, but if there isn’t already, it seem that it would be great if there was an option to change the sensivity. By the way, since we can’t see on the movie, at how many fps is it running ?
I’ll try and get that sensitivity setting in there. It should be pretty simple since we already had it in Caster.
Frame rate is VERY important to me as I think it’s very significant as far as the game play experience goes. Given the choice, I will always pick better frame rate over better graphics.
The frame rate overall is pretty good. We did a lot of work to improve performance on the iPhone to the point where for the most part I don’t think about the frame rate. Being locked in at 60htz, it’s generally 20 or 30 fps.
There are still a few levels with performance hitches that I’m trying to work out right now.
Thanks!
It’s April now! I’m just saying….