Making Meaningful Games

Recently I listened to a talk given by Jonathan Blow on conflicts with story and game play.

You should check it out here:

http://braid-game.com/news/?p=385

I usually agree with most of what Blow says, but I didn’t quite agree with a lot of his assertions in this talk.  However, I found a lot of value in what he said and it has changed how I’m viewing my game creation process.

On that same note of meaningful games, I would like to promote Wii Music based on a friend’s recent blog post (Russell Carroll that does GameTunnel.com) .

http://vgbm.blogspot.com/2008/11/in-defense-of-wiimusic.html

Wii Music (and Wii Fit for that matter) are providing new game play experiences beyond anything out there.  If you’re looking for meaningful games that can impact your life and change the way you look at things, give Wii Music and Wii Fit a fair try.

I really wanted to make my next game after Caster meaningful in some way.  These two posts have really helped in this endeavor.

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