So my friend Victor and I have decided to formalize a few of our discussions ons on video game related stuff. We’re calling them “Game Spokes”.

The discussions will be posted on Victor’s blog at FlatRedBall. We’ll probably get one up every week or so.

Here is our first “Spoke”:

Component vs. Layered Systems

It’s a bit programmer heavy and a little dry, but most other spokes we do will be much more general.

Check it out!