Here it is. This is my milestone schedule for completing Caster in exactly one year from today.

Schedule Time in Weeks Deadline
Milestone 1: All game mechanics in. Player movement, terrain modifiers, player attacks, upgrade system, difficulty settings, game modes. 4 11/25/06
Milestone 2: All enemy types in with placeholder art. 4 12/23/06
Milestone 3: All bosses in with placeholder art. 2 01/06/07
Milestone 4: All levels in with placeholder art. 4 02/03/07
Milestone 5: Sound and music in and working with placeholder for all sound effects and music. 1 02/10/07
Milestone 6: Nag screens, purchase encouragement methods. 1 02/17/07
Milestone 7: Game mechanics polished. 2 03/03/07
Milestone 8: Character and all enemies polished with final art. 8 04/28/07
Milestone 9: All bosses polished with final art. 4 05/26/07
Milestone 10: All levels polished. Names, textures, terrain types, props. 4 06/23/07
Milestone 11: Final sound and music polish. 1 06/30/07
Milestone 12: Front end art and polish for all screens. Including fonts. 4 07/28/07
Milestone 13: Talking heads. And story polish for all levels. 4 08/25/07
Milestone 14: Web site update and purchase methods. Forum. 1 09/01/07
Milestone 15: Cut scenes in for Boss levels, opening and end sequences. 2 09/15/07
Alpha: Features lock down at this point. 09/15/07
Beta: ready for beta testing 2 09/29/07
Final: Ready to ship. 4 10/27/07

I will be posting more specifics on the tasks in each milestone and the progress for these tasks as each milestone comes around. I plan to post them on my web site here.

Wish me luck!